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Activity

Vampire Finch

Make your Finch behave like a Vampire! You must use at least 1 sensor.

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INTERMEDIATE: Snap!, MakeCode, and BirdBlox

Required lessons: Moving, Turning, Sensor Overview

Make your Finch behave like a Vampire! You must use at least 1 sensor. 

This open-ended activity will challenge students to think creatively. Some intermediate-level examples:

  • Use the distance sensor to avoid “garlic” (aka obstacles)
  • Drive into a dark place and stop. When it senses darkness, have a party.
  • Change the color of the lights according to the brightness in the room.
  • When it gets dark, go “hunting” (aka move around)
  • When it gets dark, turn the beak red and play the Jaws theme song